ManagedState
type ManagedState
enum ManagedState { /** State for a managed object that has been destroyed */ DESTROYED = 0, /** State for a managed object that has just been created */ CREATED = 1, /** State for a managed object that is activating asynchronously */ ACTIVATING = 2, /** State for a managed object that is currently active */ ACTIVE = 3, /** State for a managed object that is deactivating asynchronously */ DEACTIVATING = 4, /** State for a managed object that is currently inactive */ INACTIVE = 5, /** State for a managed object that is being destroyed asynchronously */ DESTROYING = 6}
Enumeration of possible states for a managed object.