ManagedState
type ManagedState
enum ManagedState {
/** State for a managed object that has been destroyed */
DESTROYED = 0,
/** State for a managed object that has just been created */
CREATED = 1,
/** State for a managed object that is activating asynchronously */
ACTIVATING = 2,
/** State for a managed object that is currently active */
ACTIVE = 3,
/** State for a managed object that is deactivating asynchronously */
DEACTIVATING = 4,
/** State for a managed object that is currently inactive */
INACTIVE = 5,
/** State for a managed object that is being destroyed asynchronously */
DESTROYING = 6
}
Enumeration of possible states for a managed object.